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    Windows 10 Hyper-V Impact on Gaming

    IT Discussion
    windows windows desktop gaming windows 10 hyper-v virtualization
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    • J
      Jimmy9008
      last edited by

      Take a backup of the machine as is. Then, try. See what its like. Have fun!
      If all goes tits up, restore the backup.

      1 Reply Last reply Reply Quote 0
      • Deleted74295D
        Deleted74295 Banned
        last edited by

        No impact with hyper-v enabled on Windows 10 from what I could see.

        1 Reply Last reply Reply Quote 0
        • dukeofkanabecD
          dukeofkanabec @scottalanmiller
          last edited by dukeofkanabec

          @scottalanmiller

          I recently read one of your posts on spiceworks and thus watched your video which explained how Hyper-V is a still a type 1 hypervisor even when installed as a role within the OS and how it then virtualizes the 'host OS' and transparently runs it within Hyper-V. Very interesting and enlightening.

          This caused me to wonder about gaming on that OS. I had tried gaming in VMs on type 2 hypervisors before and found the performance awful or even completely unusable.

          I have a spare win10 pro box that I mostly use for casual gaming or browsing, and had put hyper-V on it mostly to host a minecraft server to play around on with my nephew. It still works fine for minecraft, and other not too demanding games that I use on that box- I hadn't noticed a difference, but haven't bench-marked at all either.

          My 'main' box is still Win7 and I have recently put a decent-ish video card in it (GTX1060) for games. I do run a few testing VMs on it in Virtualbox. I have considered upgrading it to 10 and doing the VMs in Hyper-V and upon learning that this would virtualize my host OS, I wondered how much of a penalty I would suffer, or if it would be unfeasible.

          Web Searching this topic lead me to this post on your blog. So, your spiceworks post lead me to your video, which lead to a question, which lead to a search, which lead to your blog, haha!

          Other search results on the question varied wildly. From some saying negligible effect, to some claiming frame-rates of like 80% less.

          I would be very interested to read how your testing of the matter went.

          Minion QueenM dbeatoD 2 Replies Last reply Reply Quote 1
          • Minion QueenM
            Minion Queen Banned @dukeofkanabec
            last edited by

            @dukeofkanabec said in Windows 10 Hyper-V Impact on Gaming:

            @scottalanmiller

            I recently read one of your posts on spiceworks and thus watched your video which explained how Hyper-V is a still a type 1 hypervisor even when installed as a role within the OS and how it then virtualizes the 'host OS' and transparently runs it within Hyper-V. Very interesting and enlightening.

            This caused me to wonder about gaming on that OS. I had tried gaming in VMs on type 2 hypervisors before and found the performance awful or even completely unusable.

            I have a spare win10 pro box that I mostly use for casual gaming or browsing, and had put hyper-V on it mostly to host a minecraft server to play around on with my nephew. It still works fine for minecraft, and other not too demanding games that I use on that box- I hadn't noticed a difference, but haven't bench-marked at all either.

            My 'main' box is still Win7 and I have recently put a decent-ish video card in it (GTX1060) for games. I do run a few testing VMs on it in Virtualbox. I have considered upgrading it to 10 and doing the VMs in Hyper-V and upon learning that this would virtualize my host OS, I wondered how much of a penalty I would suffer, or if it would be unfeasible.

            Web Searching this topic lead me to this post on your blog. So, your spiceworks post lead me to your video, which lead to a question, which lead to a search, which lead to your blog, haha!

            Other search results on the question varied wildly. From some saying negligible effect, to some claiming frame-rates of like 80% less.

            I would be very interested to read how your testing of the matter went.

            I am sure that @scottalanmiller will answer you back. This week has been our MangoCon 2017 conference week. Everyone is taking naps and recovering from last night before we jump into tonight!

            1 Reply Last reply Reply Quote 0
            • dbeatoD
              dbeato @dukeofkanabec
              last edited by

              @dukeofkanabec If you are not using any VMs the part of enabling Windows 10 will not have many effects if any on the main OS with the role installed. Once you have the OS and VMs running at the same time that's where performance might be affected.

              1 Reply Last reply Reply Quote 0
              • Emad RE
                Emad R @scottalanmiller
                last edited by

                @scottalanmiller

                instead of virtual drivers talking to the GPU, why you dont want to consider GPU pass-through ? and dedicate it to specific VM. going this route you can choose any modern hypervisor

                scottalanmillerS 1 Reply Last reply Reply Quote 0
                • scottalanmillerS
                  scottalanmiller @Emad R
                  last edited by

                  @emad-r said in Windows 10 Hyper-V Impact on Gaming:

                  @scottalanmiller

                  instead of virtual drivers talking to the GPU, why you dont want to consider GPU pass-through ? and dedicate it to specific VM. going this route you can choose any modern hypervisor

                  It's an existing Windows box that only needs to run Steam 99% of the time. Was only looking to get a little additional visualization use out of it on rare occasion for testing use. Installing any other hypervisor or moving the Windows workload to a VM would be very cumbersome. It's 2TB in size.

                  1 Reply Last reply Reply Quote 1
                  • O
                    OSva
                    last edited by OSva

                    Realize this post is old, but just want to clear up some possible confusion you may have about Hyper-V. Adding the Hyper-V role on a Windows 10 system will not make the host OS a child role. The Win10 system will now act as the parent role which is a VM that has direct access to hardware in contrast to child roles that accesses virtualised hardware - the two are not the same or interchangeable. Therefore, no gaming performance hit should even be noticable on that level. The shared performance on CPU/RAM/Disk is an issue you'd have to evaluate and prioritize though.

                    Point is, the parent OS has direct hardware access, not virtualized. It's not a child VM like the ones you create afterwards. Microsoft documents this well.

                    scottalanmillerS ObsolesceO 2 Replies Last reply Reply Quote 0
                    • scottalanmillerS
                      scottalanmiller @OSva
                      last edited by

                      @osva said in Windows 10 Hyper-V Impact on Gaming:

                      Point is, the parent OS has direct hardware access, not virtualized. It's not a child VM like the ones you create afterwards. Microsoft documents this well.

                      It may have direct access, but it is absolutely virtualized. Direct access is not the same as not being virtualized. There is no question that it is virtual. It has to be or Hyper-V can't be there.

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                      • ObsolesceO
                        Obsolesce @OSva
                        last edited by Obsolesce

                        @osva said in Windows 10 Hyper-V Impact on Gaming:

                        Realize this post is old, but just want to clear up some possible confusion you may have about Hyper-V. Adding the Hyper-V role on a Windows 10 system will not make the host OS a child role. The Win10 system will now act as the parent role which is a VM that has direct access to hardware in contrast to child roles that accesses virtualised hardware - the two are not the same or interchangeable. Therefore, no gaming performance hit should even be noticable on that level. The shared performance on CPU/RAM/Disk is an issue you'd have to evaluate and prioritize though.

                        Point is, the parent OS has direct hardware access, not virtualized. It's not a child VM like the ones you create afterwards. Microsoft documents this well.

                        First you have the hardware...

                        then you have the hypervisor that sits directly on top of that and has direct access to the hardware. This is ring -1. (minus one)

                        Then you have Ring 0 where the VSP / VM BUS / Drivers sit.

                        Now, here's where you have Ring 3, which is where the management OS AND the child partitions sit..

                        1 Reply Last reply Reply Quote 0
                        • scottalanmillerS
                          scottalanmiller
                          last edited by

                          But definitely, that it is the parent VM (Dom0 as old timers call it) and not a child VM (DomU) is important for performance. It has priority.

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                          • ObsolesceO
                            Obsolesce
                            last edited by Obsolesce

                            The child partitions communicate directly with the hypervisor in modern operating systems. In Windows XP or VMs without Hyper-V Tools for example, they go through the "management OS".

                            0_1527700506471_20180530_101359.jpg

                            scottalanmillerS 1 Reply Last reply Reply Quote 0
                            • scottalanmillerS
                              scottalanmiller @Obsolesce
                              last edited by

                              @obsolesce It's called paravirtualization. And Xen has done it since the 1990s 🙂 Only Xen could do it for the entire VM, not just the drivers.

                              1 Reply Last reply Reply Quote 1
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